Interactive 3D Beyond Games
It has been a long while since I posted something here. I have been distracted. One of my more recent distractions is a little known game development environment called Unity3D. http://www.unity3d.com. If you are a developer of 3D animation, games, visual fx, or interactive development, you owe it to yourself to dig in a bit to this program. The basic version is FREE by the way.
When I began programming in HyperCard, I thought wow, this is the coolest thing. I can make images, text, buttons, and windows, and link it all together with HyperTalk. One of the biggest developments in this environment was the game Myst. A huge success, this was the first pre-rendered 3D game, and it was spectacular. I was inspired then to pick up 3D as well. Then on to Director, Maya, Houdini, Flash, and on and on and on...Fast forward 17 years.
I currently have a digital media company, Blind Squirrel Digital, that produces media based projects from digital signage to interactive games, websites, kiosks, visualizations, and interactive forensic animation. I also teach at a local community college in digital effects and simulation and game development. Regardless of my experience, and all of the things I have seen thus far in my career, I know the best is still yet to come. My goal now is to inspire those around me in whatever ways I can to recruit for the media blizzard that is coming. All I can say is Unity3D is going the right direction, and I'm happy to be in the mix.